Logical |
The LogicalNode Type exposes the following members.
| Name | Description of the | |
|---|---|---|
| AllNodesStateChanged | Is called up when the processing status of a node has changed. | |
| ExceptionCleared | Is called when an exception is cleared. | |
| ExceptionRaised | Is called if an exception has occurred. | |
| NodeLastNotNullLogicalChanged | Called when the logical result of a node has changed and is not equal to zero. | |
| NodeLogicalChanged | Is called when the logical result of a node has changed. | |
| NodeProgressChanged | Is called up when the processing progress of a node has changed. | |
| NodeProgressFinished | Is called when the processing of a node has been completed (regardless of the result). | |
| NodeProgressStarted | Is called up when a node has been started. | |
| NodeResultChanged | Is called up when the result of a node has changed. Serves to optimise the calculation of the logical state of the superordinate restart the node. | |
| NodeStateChanged | Is called up when the processing status of a node has changed. | |
| NodeWorkersStateChanged | Called when the overall status of the node assigned to the assigned worker has changed. | |
| PropertiesChanged | This event from IVishnuNode.INotifyPropertiesChanged can be subscribed to by LogicalNodeViewmodel. This receives a string list with property names via the transferred PropertiesChangedEventArgs and can in turn inform the UI via INotifyProperyChanged. |