 | LogicalNodeNodeStateChanged event |
Is called up when the processing status of a node has changed.
Namespace: LogicalTaskTreeAssembly: LogicalTaskTree (in LogicalTaskTree.dll) Version: 1.0.0+df0404e911d6c38eaed3bb1bb1acfc482d417643
Syntaxpublic event StateChangedEventHandler NodeStateChanged
Public Event NodeStateChanged As StateChangedEventHandler
public:
event StateChangedEventHandler^ NodeStateChanged {
void add (StateChangedEventHandler^ value);
void remove (StateChangedEventHandler^ value);
}
member NodeStateChanged : IEvent<StateChangedEventHandler,
EventArgs>
Value
StateChangedEventHandler
See also