 | NodeCunningLogical property |
The logical state of a node. In a NodeList, this
is recursively determined on the fly for each enquiry:
True is then returned if the number of children with Logical=True
is greater than the nPlus barrier and less than the n- barrier and
can also no longer be >= n- by the children who are not yet ready.
False is returned if either the number of children with
Logical=True is greater than the limit nMinus or
The nPlus barrier is also not yet ready due to the children
can no longer be exceeded.
The nPlus and nMinus barriers are set for this NodeList in the
associated JobList when building the subtree.
The only rule for the comparison operators is that all operands must be terminated,
then the comparison is executed and its result is returned.
Namespace: LogicalTaskTreeAssembly: LogicalTaskTree (in LogicalTaskTree.dll) Version: 1.0.0+df0404e911d6c38eaed3bb1bb1acfc482d417643
Syntaxpublic override bool? Logical { get; set; }
Public Overrides Property Logical As Boolean?
Get
Set
public:
virtual property Nullable<bool> Logical {
Nullable<bool> get () override;
void set (Nullable<bool> value) override;
}
abstract Logical : Nullable<bool> with get, set
override Logical : Nullable<bool> with get, set
Property value
NullableBoolean
See also