 | UndefinedLogicalNodeClassState Eigenschaft |
Der Verarbeitungszustand eines Knotens:
None, Waiting, Working, Finished, Triggered, Ready (= Finished | Triggered), CanStart (= None|Ready), Busy (= Waiting | Working).
Wirft hier eine NotImplementedException.
Namensraum: LogicalTaskTreeAssembly: LogicalTaskTree (in LogicalTaskTree.dll) Version: 1.0.0+d75bac576d44afb64cfff79fd3665c8ca1172cbc
Syntaxpublic override NodeState State { get; set; }
Public Overrides Property State As NodeState
Get
Set
public:
virtual property NodeState State {
NodeState get () override;
void set (NodeState value) override;
}
abstract State : NodeState with get, set
override State : NodeState with get, set
Eigenschaftswert
NodeState
Siehe auch